> ## Documentation Index
> Fetch the complete documentation index at: https://docs.langdock.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Webinar & FAQ

> Answers to common questions about Skills in Langdock.

<iframe width="100%" height="420" src="https://www.youtube.com/embed/hZv5ECDFVkU" title="Skills Webinar" frameBorder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowFullScreen />

<AccordionGroup>
  <Accordion title="What is the main difference between an agent and a skill?">
    Agents are a dedicated environment for getting a specific set of tasks done. Skills are reusable instructions that load automatically when you need them. Skills extend what agents can do: if you move generic rules like tone of voice, output formats, and brand guidelines into skills, agents become leaner and focus only on what makes them specific. In some cases, a skill can replace an agent entirely. If your team opens an agent just to get properly formatted output, that should be a skill instead. Rule of thumb: if users have to consciously "go somewhere" for something that should always just work, it belongs in a skill.
  </Accordion>

  <Accordion title="What is the main difference between Project Instructions and a Skill? Do skills apply to all work and project instructions only to the project?">
    Project instructions apply only to project chats. Skills apply to normal chats and are not limited to a single project.
  </Accordion>

  <Accordion title="Do I have to tell Langdock which skill to use, or does it pick automatically? Is explicit skill steering possible?">
    Skills can trigger automatically via semantic matching (not keywords). You can also manually steer by tagging a skill via the @ menu.
  </Accordion>

  <Accordion title="Does the LLM decide to pull a skill based on keywords? Does skill naming impact triggering?">
    No. Triggering is semantic and driven primarily by the skill description, not keyword matching or the skill name. Names help humans manage skills.
  </Accordion>

  <Accordion title="Can skills be added to agents? Will agents be able to use skills I created?">
    Yes. Attach skills to agents in the agent configuration under Actions.
  </Accordion>

  <Accordion title="What is the benefit of adding a skill directly into a project if skills work in every chat anyway?">
    Skills active in normal chats are not automatically applied in project chats or agent chats, so explicitly adding them there matters.
  </Accordion>

  <Accordion title="Can specific selected skills be used per chat, or only globally / via agents and projects?">
    Globally active skills auto-apply to all chats. You can disable individual skills for a session via the skills indicator, and you can scope skills by attaching them to agents or projects.
  </Accordion>

  <Accordion title="If Custom Instructions, Skills, and an Agent contradict each other, how is that handled?">
    No formal rulebook, but typical priority is: agent prompt first, then skills, then custom instructions. The model generally follows the most specific instruction.
  </Accordion>

  <Accordion title="Is there an upper limit on how many skills can or should be installed/active? What happens if too many are active?">
    Yes. Max 20 active skills per user; admins can force-apply up to 8 workspace-wide skills. Too many active skills can cause wrong-skill selection or unpredictable behavior; the limit mitigates this.
  </Accordion>

  <Accordion title="Who can share or create skills — everybody or only admins?">
    Admins can decide in the role settings which roles can share and create skills. Only admins can share workspace-wide or force-apply skills to everyone. For individual skills, both the skill Owner and any user with Editor access can share the skill with other users and groups.
  </Accordion>

  <Accordion title="How can you upload assets or resource files (e.g. templates, Python scripts) to a skill?">
    Upload either a plain SKILL.md or a .zip skill bundle with supporting files (templates/reference docs/scripts). ZIP limit is 25 MB; uncompressed limit is 10 MB. Scripts are reference only (not auto-executed). Disallowed file types are skipped.
  </Accordion>

  <Accordion title="Must the file name always be SKILL.md, or can it be anything?">
    It must be SKILL.md.
  </Accordion>

  <Accordion title="Can I import skills 1:1 from Claude / Claude Code skills?">
    Yes, if they're in SKILL.md format or packaged as a .zip.
  </Accordion>

  <Accordion title="Are skills limited to certain models (Claude vs GPT), or are they model-agnostic?">
    Skills are model-agnostic.
  </Accordion>

  <Accordion title="Is there a skill builder in Langdock?">
    Yes. There is a "Skill Creator" skill that helps generate skills in Langdock.
  </Accordion>

  <Accordion title="How can I best use skills as a consultant with different clients (different PPT masters, brand guidelines, etc.)?">
    Create one skill per customer, or build one skill that contains rules for selecting the right guideline set per customer.
  </Accordion>

  <Accordion title="Can admins deactivate system skills like Skill Builder?">
    System skills can not be deactivated.
  </Accordion>
</AccordionGroup>
